- Introduction

- Attributes

- Races

- Classes

- Elements

- Alignments

- Levelling-Up

- Magic & Spellcasting
- View Inventory

- Equip Items

- P2P Trade

- Global Logs

- Preferences
- Item Attributes

- Buying & Selling

- Weapons

- Armour

- Spells

- Potions

- Other items
- Monster (MELEE) Battles

- Using Weapons

- Using Spells

- Using Potions

- Monster Stats

- Monster Specials

- PVP (DUELIST) Battles

- NPCs

- Quests

- Questbook

- Introduction

- Skill Progress

- Skill Degrees

- General Skills

- Weapon Proeficiencies

- Magic Proeficiencies

- Race Specific Skills

- Class Specific Skills
- Earnings

- Lootables
- City Map

- World Map

- Zone Buildings

- Navigation & Travel

- Special Features
- Introduction

- Duelist Rankings System

- Hunters Elite
- What are villages

- Creating a village

- Basic Principles

- Important Statistics

- How turns work

- Construction & Research

- Population Management

- Village Events

- Walls & Towers

- Commanding Villages

- Community Forums

- Role-play

- 100 Turn Walkthrough

- What are buildings?

- Constructing builds

- List of buildings
- What are plans?

- Initiating research

- List of plans
- What are workers?

- Employing workers

- List of workers
- Introduction

- Types of units

- Hiring units

- Training & Upkeep

- Army Stats

- List of units
- Introduction

- Type of infiltrators

- Hiring infiltrators

- Training & Upkeep

- Infiltration

- List of units
- Introduction

- Types of attacks

- Round setup

- What is a siege?

- Initiating a siege

- Siege Process
- Setting Taxes

- Emergency Rule
- Sending Trade
- Introduction

- Joining/Creating a legion

- Monarch privileges

- Vassal privileges

- Outposts

- Talismans
- Introduction

- Joining/Creating an empire

- Emperor privileges & restrictions
- Member privileges & restrictions
- Introduction

- Using the auction
- Introduction

- Acquiring guild paths

- Path attacks

- List of guilds

- Introduction

- Village Rankings

- Legion Rankings

- Empire Rankings

- Commander Rankings

Items and their attributes
Item Attributes Buying Items Selling Items
Weapons Armour Spells
Potions Labour Tools Other item types

Item Attributes: Item attributes vary for different item types, but they can be generally viewed by hovering your mouse over the item in your inventory, or at the market.

By hovering your mouse over the particular item, you can view its attributes.
Identifies the item's type. In the screen, you can see the item is a Spear.
Displays the item's original value. This affects the buying and selling prices.
Identifies the item's element. This is useful with certain magical items whose damage depends on their element's bonus VS their opponent's.
Identifies the item's quality. Item quality affects the selling price of items, their chance of breaking and their use in crafting.
Identifies the item's weight. If you carry too much weight, you will start loosing energy.
Identifies the item's effective value (e.g. damage for weapons, armour class for armour, power for potions etc)
Identifies the item's life span (e.g. charges for spells, duration for armour and weapons etc)

Important Notes

Automatic Deletion
Duration (also known as charges)
When the duration of an item reaches 0, it is automatically deleted from your inventory. You have no control over this.
Broken Items Broken items cannot be used, sold, equipped, or played with. The chance of breaking depends on the quality of the item, and its current duration to max duration ratio.

The following items can be broken:

  • Tools: (Mining, Lockpick, Stonecutting, Leatherworking, Hunting, Jewelsmithing, Cooking, Brewing),
  • Weapons: (Sword, Staff, Dirk, Mace, Ranged, Axe, Spear),
  • Armour: (Body Armour, Shield, Helm),
  • Jewelry: (Amulet, Ring)

Once broken, you must either repair the item or discard it from your inventory. You can also send it to your friends for repair, if you have some crafty Dwarven ears:)


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Buying & Selling items: The price you buy and sell items for depends on your charm rating. If you want better prices, upgrade your charm rating through Training Grounds, or select it as the attribute to upgrade when Levelling-Up.

Buying Items:

You can buy items from one of two places, the City Center, or the Blackmarket. The price you buy an item for from the Blackmarket is fixed, and is the value the shopkeeper charges you. However, when buying items from the City Center, you can buy items for a reduced price. The following factors determine an item's buying price:

  • Your Charm rating - The higher the charm rating of a character, the cheaper the items can be bought for from the City Center.
  • Item stock - Items are stocked depending on the economic stability of a given zone. The higher the economic stability, the higher the stock of items. Items with smaller stocks are more expensive, since demand is higher.

Note: Items cannot be bought for less than half of their original price, no matter how high the modifiers.

Selling Items:

You can sell your items to shopkeepers in the City Center screen. The price you sell items for depends on the following factors:

  • Your Charm rating - The higher the charm rating of a character, the better the selling price.
  • Resell Percentage Penalty of an item - This attribute is usually hidden and cannot be seen by the players. It can range anywhere from 25% to 100% and determines how much the item can be resold for, once bought. However, certain special spells can allow players to view this attribute, thus arrange for the trade of the most economically beneficial items.
  • Item Duration - The more you use an item, the lower its value when being sold.
  • Item Quality - The lower the quality of an item, the lower its value when being sold.

Note: Items cannot be sold for more than 3 times their original price, no matter how high the modifiers.

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Weapons: Weapons are the most extensively used items in the game and are used commonly for combat. There are many types of weapons available, all with distinctive abilities and drawbacks.

Image Weapon Description
Hand-Hand Combat

Hand-Hand combat makes use of the Fist and Knuckles and certain body parts in battle. This type of combat is usually not very effective.

Sword

Swords are well known for their good quality and effectiveness in battle . Swords are the most common types of weapons used in Zhentor Online .

Damage Style: Random, Average Cost: Moderate

Dirk

Dirks / Daggers are generally used by thieves and small creatures like Gnomes. Dirks are small and quick enough to be used as assassin weapons.

Damage Style: Minor, Average Cost: Very cheap

Wand Wands are rarely seen in general markets due to their rarity. Wands generally give the user access to special powers and abilities otherwise unavailable. They are however, really expensive and again, can only be used by magicians and related classes.

Damage Style: Random, Average Cost: Expensive

Mace

The Mace is a sturdy and deadly weapon, embedded with traits of brutality. This type of weapon is usually shaped with knobs or spikes to allow for greater penetration of the armour, making it the most effective weapon against heavily armoured bodies.

Damage Style: Random, Average Cost: Moderate

Axe

Deadly and brutal, the Axe is a daily used tool in labour work. However, it has also found its usefulness in battle and is used to a great effect on the battle field.

Damage Style: Aggressive, Average Cost: Expensive

Damage Styles: Weapons inflict different amount and range of damage depending on their damage style.

Style Description
Min-Max High range, so damage can be either very low or very high or in between the extreme boundaries
Aggressive High amount of damage at all times in every strike
Random Random damage, usually in the range of moderately low to moderately high
Pierce Very high damage, usually in the range of high to very high damage inflicted upon each strike
Minor Small amount of damage inflicted upon each strike

Remember the more times you use a weapon, the more proficient you will become at it. Your skill level will arise, allowing you to learn higher skill degrees, and thus unlocking special bonuses for the specific weapon type.


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Armour & Equippable Items: There is a lot of protective equipment that can be worn prior to a battle to help you defend and ward off attacks. Armour pieces add to your melee defence, reducing the damage caused by melee weapons. However, some armour pieces may also be enchanted with special magical properties to also provide magical defence.

Image Equipment Use
Body Armour Used to protect the upper body and torso.
Gauntlets Used to protect the hands and wrist.
Cloak (coming soon) It is not primarily used to provide any melee defence but grants a majestic appearance and certain magical abilities to the wearer.
Shoes (coming soon) Used to protect the feet and ankles.
Belt (coming soon) Used to protect the waist.
Helm Used to protect the head, face and neck.
Pads (coming soon) Used to protect knees and elbows.
Rings Rings are not used primarily for protection, but for granting magical abilities.
Amulet Amulets are not used primarily for protection, but for granting magical abilities.

You can equip these items at the Equip Screen.


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Spells / Magic Items: Spells can be used by a variety of classes and provide a wide variety of diverse effects, that are both exciting to use, and beneficial.

  Magical Item Explanation
Magic Scroll Magic scrolls allow you to cast spells without the need to learn them. Please read the Magic Scrolls section in the spellcasting section of the guide.
Magic book Magic boooks allow you to learn spells. Please read the Magic Books section in the spellcasting section of the guide.
Enchantment Scrolls Enchantments scroll allow you to imbue special magical properties upon non-animate objects such as weapons, armour and jewelry. Hover your mouse over a scroll for details about the specific enchantment and the types of items it can be used on.


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Potions: Potions have always known to be a Druid's best friend and can provide both temporary and permanent effects to the body and the surroundings depending on the type of potion used. Characters can also brew potions themselves if they know the recipes and have the appropriate ingredients.

Tip: Potions are a "must-have" for any type of battle. They are invaluable source of HP and MP regeneration during battle.

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Labour Tools: Labour tools are used in daily labour and activites and are required to carry out certain tasks.

Image Tool Explanation
Tools: Mining These tools are needed to Mine.
Tools: Stoneworking These tools are needed for Stonecutting.
Tools: Enchanting These tools are needed for Enchanting and Recharging.
Tools: Forge These tools are needed for general forge work including Repairing and Blacksmithing.
Tools: Brewing These tools are needed for Brewing potions.

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More Items: There are a whole load of item types in Zhentor Online, and they increase all the time!

Image Tool Explanation
Raw Materials These include common gemstones such as Silak and Opale as well as general materials such as Timber and Metal.
Rare Raw Materials These include rare gemstones as well as rare materials such as Gold and Diamond.
Miscellaneous Objects These objects have no specific value or effect and generally include items such as parchments, quest items and keys.
Blacksmith Recipes Used to learn crafting recipes for use in conjunction with Blacksmithing.
Brewing Recipes Used to learn crafting recipes to Brew potions.
Teleportation Scroll Used to teleport from one special destination to another special destination.

The Zhentor Development Team (ZDT) is always looking to increase the playability of Zhentor Online and is working hard to bring you even more types of items, spells and potions so that you can keep on playing this great game and never have a chance to complain.


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